The rigidity parameter which is set at carver activation time (see section Carver activation) normally affects the whole image. It is possible, however, to specify which areas of the image should be affected by using a rigidity mask.
When a rigidity mask is used, each pixel of the image acquires an individual rigidity coefficient, which has to be multiplied with the overall rigidity parameter to get the actual pixel's rigidity. This is useful in some situations to reduce distorsions in specific areas of the image while keeping the seams optimal in other areas.
The library interface to deal with rigidity masks follows very closely the scheme for bias masks as
described in the bias section, the main difference being that no
equivalent to the bias factor has to be provided (since it is already given in the
lqr_carver_init
function).
The rigidity mask has to be added always after the LqrCarver
initialization and before resizing takes place. (Note that this is
different from the bias, which instead can also be added to non-initialised carver objects.)
Whenever a rigidity mask is set, all pixels for which the value is not explicitly defined will have coefficient 0, i.e. the rigidity setting will will be disabled.
All of the functions can be called multiple times, but their effect is not summed up, to the contrary of what happens for the bias functions; instead, new values will substitute old ones when the affected regions overlap.
The function to use in order to set the rigidity mask at a given pixel is:
LqrRetVal lqr_carver_rigmask_add_xy( | LqrCarver* carver, |
gdouble rigidity, | |
gint x, | |
gint y) ; |
It is possible to use a whole array of floating points at once through this function:
LqrRetVal lqr_carver_rigmask_add( | LqrCarver* carver, |
gdouble* buffer) ; |
Here, buffer
is an array contining the rigidity coefficients values, and it
is assumed to have the same size as the image loaded in carver
.
This function, and all the following, will not swallow the buffer (to the contrary of what
happens e.g. when creating a new LqrCarver
object and allowing the default behaviour),
therefore the buffer must be freed by the user afterwards.
The rigidity mask can also be read from an 8-bit rgb buffer. This buffer has to be in the same format as the one used in the 8-bit LqrCarver constructor (but may have a different number of colours per channel). The function is:
LqrRetVal lqr_carver_rigmask_add_rgb( | LqrCarver* carver, |
guchar* buffer, | |
gint channels) ; |
As in the previous case, buffer
is assumed to hold and image of the same size
as the one in the carver
.
The buffer
contents will be transformed into floating-points by averaging the
colour components and multiplying the result by the alpha channel (transparency) value.
The existence of an alpha channel is inferred from the channels
value: if
this is 1 or 3, no alpha channel is assumed, if it is 2 or 4, it is assumed that the last
channel is holds the alpha value. If this is not what you want, you should resort to one of the
previous methods.
The two previously described functions operate on the whole LqrCarver
image. It is also possible
to access specific image regions in a similar way; for the floating point use:
LqrRetVal lqr_carver_rigmask_add_area( | LqrCarver* carver, |
gdouble* buffer, | |
gint width, | |
gint height, | |
gint x_off, | |
gint y_off) ; |
while for the rgb image use:
LqrRetVal lqr_carver_rigmask_add_rgb_area( | LqrCarver* carver, |
guchar* buffer, | |
gint channels, | |
gint width, | |
gint height, | |
gint x_off, | |
gint y_off) ; |
In both functions, width
and height
are used to specify the size of the area of interest,
while x_off
and y_off
specify its offset. For the
rest, both functions work in the same way as their global couterpart.
The provided buffers have to be of size
(or
width
* height
for the rgb case) but the specified
areas need not to be strictly included inside the width
* height
* channels
LqrCarver
image area: only the parts which
overlap with it will be used. For example, the offsets can also be negative.